Q.1] What is UX design?
Ans: User Experience design is an approach to design that takes into account all the aspects of a service with the user. Means its not includes onlt the usability and accessibility of a product, but also the things like emotion & delight-things that are harder to engineer and achieve.
0r in another way UX is the experience that a user has while interacting with your product,then UX Design is by defination,the process by which we determine that experience will be.
Q.2) Describe the value of UX Design?
Ans: UX Design is the designing process of a digital or physical products. It is useful easy to use & delightful to interact with. It is interaction of client & user in digitally.
User experience design design is a concept that has many dimensions and it includes bunch of
different displines such as interaction architecture,interaction design,visibilty,human computer interaction & visual design.
Q.3) What do you think next trend of UX Design?
Ans. Skilled with a communication style that resonates with peoples understanding. The role of the product development process will be essntial for writing a tone of voice that’s engaging,
personal, consistent and trustworthy.
Q.4) What is the meaning of the term design thinking?
Ans. Prototype, and Empathize, Define, Ideate, Test it is most useful to tackle problems that are ill-defined or unknown.
Design thinking is a non-linear, iterative process that teams use to understand users, redefine problems challenge assumptions, and create innovative solutions to prototype and test.
Q.5) What are the three most important skills of a UX Designer?
Ans.User Interface Design , Prototyping and wireframing, User reserach statergy, Empathy, Collabrration, Team and Stakeholders Managment, Visual communications, Responsive Web Design.
Q.6) What are the different types of UX Research and why is important?
Ans. User experience research is the practice of studying user interactions to help with the design of people-first products and experiences.
Generative and evaluation research:
Generative research is defined as a method of research that helps researchers develop a deeper understanding of users in order to find opportunities for solutions and innovation. Sometimes referred to as discovery or exploratory research, the goal is always the same.
Remote usability teasting,
Card sorting is a qualitative research method used to group, label, and describe information more effectively—based on feedback from customers or users. Card sorting requires you to create a set of cards—sometimes literally—to represent a concept or item. These cards will then be grouped or categorized by your users in ways that make the most sense to them.
It may seem obvious, but through a series of expertly-phrased and positioned questions, surveys allow you to empathize with your users in order to gain quantitative insights that aren’t as visible to developers, managers, and marketers. Listening to your customer can help you find new problems to solve or devise new ideas, and collecting customer feedback through surveys is an active, receptive, and honest way to do it.
Attitudinal vs. behavioral reserach:
Drawing another parallel to the distinction between quantitative and qualitative methods, behavioral research will tell you what’s happening, while attitudinal research helps to provide the reason why it’s happening. Always keep in mind that what users say and what users do are often different.
Qualitative vs. quantitaive reserach:
When it comes to understanding your users, you may find yourself wondering if your UX research approach should be qualitative or quantitative. And it’s important to figure that out because the two types uncover very different insights.
To get a full picture of your user experience, you need to understand both what’s happening and why. If you only have quantitative data, you may be missing out on key insights that could make a difference in your understanding of the user experience. And if you only do qualitative research, you won’t be able to tell whether your findings are representative of a larger population.
Q7) What are the major differences desgining for web and mobile?
Ans. For mobile, we focus on interaction design, and for websites we focus a information architecure.Design logic is quite similar. The most important rule when designing web sites or applications – is there are no rules. The main goal the solution to business problems, and the task of the designer to find a solution for this.
Q8)What tools use for for Prototyping?
Ans. These are the tools mostly used in prototyping is Invision, Adobe XD, Figma, Sketch and Framer, Axure RP9, Web flow etc.
Q9) What define the good UX Designer?
Ans. UX Designers are problem solvers. UX Designers,by their nature solve problems and seek solutions that cratively align use needs and buisness goals. UX Designers have aptitude ofor learning.UX Designers are good communicators. UX Designers are good Listners. UX DEsigners are analytical and pay close attention to detail. UX Designers have mapthy for users.
Q10) How do you introduce yourself as a UX Designer?
Ans. Be Transparent ,personalize and clear . Introduce yourself, Describe what kind of UX/UI Person you are.If your goal is to improve your actual UX job you must show your methodology and work processess.It is important to present your project as a story.
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